Android

Sixty seconds.
One ball. Two big heads.

A 1v1 head soccer game about one minute of football at a time. Pick your titan, carry three superpowers onto the pitch, and climb a ladder of rivals who hit back harder every division you reach.

Goal Titans key art — a golden crest with a footballer's head and a ball
What's in it

A minute at a time, for a season.

Three buttons on the pitch, and a whole ladder behind them.

Sixty-second matches

Move, jump, kick. Easy on the first match and still worth playing on the five hundredth. One minute a game, so it fits a queue as well as it fits an evening.

Twelve powers, three slots

A fireball that leaves your boot at triple speed. The ball frozen in mid-air. Your rival sealed in ice. A shield across your own goal, a magnet, a grapple, a second ball. You carry three — choosing which three is half the game.

🏆

Seven divisions

Bronze, Silver, Gold, Platinum, Diamond, Champion, Legend. Each with a hundred-name table, its own stadium and its own prize money. The top one does not promote — it pays a prestige star for every season you survive.

🥇

Cup tournament

Sixteen entrants, four rounds, straight knockout. Last sixteen, quarter, semi, final. One tie, one match, no second leg.

🧑‍🎤

Twelve characters

Common, rare, epic and legendary, each with their own speed, power, jump and kick, and ten levels each. Every face in the game is reachable by playing.

📅

Season pass and dailies

Thirty steps over four weeks, earned by playing rather than handed over. Three missions a day, a seven-day ladder, a free spin of the wheel, and chests full of power cards.

How it is paid for

Nothing here is exclusive to money.

It is a single-player game, so nobody is ever beaten by somebody else's wallet — which is what makes it safe to say this and mean it: every character, every power and every coin in the shop is reachable by playing. Money shortens the road, it does not open a different one. Adverts are the two you tap on purpose, and nothing interrupts a match.